Blender Documentation Volume II - Reference Guide: Last modified March 29 2004 S68 | ||
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This object gives access to generic data from all effects in Blender. Its attributes depend upon its type.
Method Summary | ||
list of 4 floats | getChild() (Particle Effect) Retreives the average number of children of the particles (4 generations). | |
float | getDamp() (Wave Effect) Retreives the damp of the wave. | |
list of 3 floats | getDefvec() (Particle Effect) Retreives the x, y and z components of the force defined by the texture. | |
float | getEnd() (Particle Effect) Retreives the endr time of a particle effect object | |
int | getFlag() Retreives the flag of an effect object | |
list of three floats | getForce() (Particle Effect) Retreives the force applied to the particles. | |
float | getHeight() (Wave Effect) Retreives the height of the wave. | |
int | getLen() (Build Effect) Retreives the length of an build effect object | |
list of 4 floats | getLife() (Particle Effect) Retreives the average life of the particles (4 generations) | |
float | getLifetime() (Particle Effect) Retreives the lifetime of a particle effect object | |
list of 4 floats | getMat() (Particle Effect) Retreives the indexes of the materials associated to the particles (4 generations). | |
float | getMinfac() (Wave Effect) Retreives the minfac of the wave. | |
list of 4 floats | getMult() (Particle Effect) Retreives the probabilities of a particle having a child. | |
float | getNabla() (Particle Effect) Retreives the sensibility of te particles to the variations of the texture. | |
float | getNarrow() (Wave Effect) Retreives the narrowness of the wave. | |
float | getNormfac() (Particle Effect) Retreives the normal strength of the particles (relatively to mesh). | |
float | getObfac() (Particle Effect) Retreives the initial strength of the particles relatively to objects. | |
float | getRandfac() (Particle Effect) Retreives the random strength applied to the particles. | |
float | getRandlife() (Particle Effect) Retreives the variability of the life of the particles. | |
int | getSeed() (Particle Effect) Retreives the RNG seed. | |
int | getSfra() (Build Effect) Retreives the starting frame of an build effect object | |
float | getSpeed() (Wave Effect) Retreives the speed of the wave. | |
float | getSta() (Particle Effect) Retreives the starting time of a particle effect object | |
float | getStartx() (Wave Effect) Retreives the x-coordinate of the starting point of the wave. | |
float | getStarty() (Wave Effect) Retreives the y-coordinate of the starting point of the wave. | |
float | getTexfac() (Particle Effect) Retreives the strength applied to the particles from the texture of the object. | |
float | getTimeoffs() (Wave Effect) Retreives the time offset of the wave. | |
int | getTotkey() (Particle Effect) Retreives the number of keys associated to the particles (kinda degree of freedom) | |
int | getTotpart() (Particle Effect) Retreives the total number of particles. | |
int | getType() Retreives the type of an effect object | |
float | getVectsize() (Particle Effect) Retreives the size of the vector which is associated to the particles. | |
float | getWidth() (Wave Effect) Retreives the width of the wave. | |
PyNone | setChild(newchild) (Particle Effect) Sets the average number of children of the particles (4 generations). | |
PyNone | setDamp(damp) (Wave Effect) Sets the damp of the wave. | |
PyNone | setDefvec(newdefvec) (Particle Effect) Sets the x, y and z components of the force defined by the texture. | |
PyNone | setEnd(newendrt) (Particle Effect) Sets the end time of an particle effect object | |
PyNone | setFlag(newflag) Sets the flag of an effect object | |
PyNone | setForce(newforce) (Particle Effect) Sets the force applied to the particles. | |
PyNone | setHeight(height) (Wave Effect) Sets the height of the wave. | |
PyNone | setLen(newlength) (Build Effect) Sets the length of an build effect object | |
PyNone | setLife(newlife) (Particle Effect) Sets the average life of the particles (4 generations). | |
PyNone | setLifetime(newlifetime) (Particle Effect) Sets the lifetime of a particle effect object | |
PyNone | setMat(newmat) (Particle Effect) Sets the indexes of the materials associated to the particles (4 generations). | |
PyNone | setMinfac(minfac) (Wave Effect) Sets the minfac of the wave. | |
PyNone | setMult(newmult) (Particle Effect) Sets the probabilities of a particle having a child. | |
PyNone | setNabla(newnabla) (Particle Effect) Sets the sensibility of te particles to the variations of the texture. | |
PyNone | setNarrow(narrow) (Wave Effect) Sets the narrowness of the wave. | |
PyNone | setNormfac(newnormfac) (Particle Effect) Sets the normal strength of the particles (relatively to mesh). | |
PyNone | setObfac(newobfac) (Particle Effect) Sets the initial strength of the particles relatively to objects. | |
PyNone | setRandfac(newrandfac) (Particle Effect) Sets the random strength applied to the particles. | |
PyNone | setRandlife(newrandlife) (Particle Effect) Sets the variability of the life of the particles. | |
PyNone | setSeed(newseed) (Particle Effect) Sets the RNG seed. | |
PyNone | setSfra(sfra) (Build Effect) Sets the starting frame of an build effect object | |
PyNone | setSpeed(speed) (Wave Effect) Sets the speed of the wave. | |
PyNone | setSta(newstart) (Particle Effect) Sets the starting time of an particle effect object | |
PyNone | setStartx(startx) (Wave Effect) Sets the x-coordinate of the starting point of the wave. | |
PyNone | setStarty(starty) (Wave Effect) Sets the y-coordinate of the starting point of the wave. | |
PyNone | setTexfac(newtexfac) (Particle Effect) Sets the strength applied to the particles from the texture of the object. | |
PyNone | setTimeoffs(timeoffs) (Wave Effect) Sets the time offset of the wave. | |
PyNone | setTotkey(newtotkey) (Particle Effect) Sets the number of keys associated to the particles. | |
PyNone | setTotpart(newtotpart) (Particle Effect) Sets the the total number of particles. | |
PyNone | setType(name) Sets the type of an effect object | |
PyNone | setVectsize(newvectsize) (Particle Effect) Sets the size of the vector which is associated to the particles. | |
PyNone | setWidth(width) (Wave Effect) Sets the width of the wave. |
Class Variable Summary | ||
| child - (Particle effects) number of children a particle may have. | |
| damp - (Wave effects) damp factor of the wave effect. | |
| defvec - (Particle effects)x, y and z axis of the force defined by the texture. | |
| end - (Particle effects) end time of the effect | |
| force - (Particle effects) constant force applied to the parts. | |
| height - (Wave effects) height of the wave effect. | |
| len - (Build effects) length of the build effect. | |
| lifetime - (Particle and Wave effects)lifetime of the effect | |
| mat - (Particle effects) materials used by the 4 generation particles. | |
| minfac - (Wave effects) | |
| mult - (Particle effects) probabilities of a particle having a child. | |
| nabla - (Particle effects) The nabla value . | |
| narrow - (Wave effects)narrowness of the wave effect. | |
| normfac - (Particle effects) normal strength of the particles (relatively to mesh). | |
| obfac - (Particle effects)initial strength of the particles relatively to objects. | |
| randfac - (Particle effects) initial random speed of the particles. | |
| randlife - (Particle effects) variability of the life of the particles. | |
| seed - (Particle effects) seed of the RNG. | |
| sfra - (Build effects) starting frame of the build effect. | |
| speed - (Wave effects) speed of the wave effect. | |
| sta - (Particle effects) start time of the effect. | |
| startx - (Wave effects) x-position of the origin of the wave effect. | |
| starty - (Wave effects) y-position of the origin of the wave effect. | |
| texfac - (Particle effects) initial speed of the particles caused by the texture. | |
| timeoffs - (Wave effects) time offset of the wave effect. | |
| totpart - (Particle effects) total number of particles. | |
| vectsize - (Particle effects) size of vectors associated to the particles (if any). | |
| width - (Wave effects) width of the wave effect. |
getChild() (Particle Effect) Retreives the average number of children of the particles (4 generations).
|
getDefvec() (Particle Effect) Retreives the x, y and z components of the force defined by the texture.
|
getEnd() (Particle Effect) Retreives the endr time of a particle effect object
|
getFlag() Retreives the flag of an effect object
|
getForce() (Particle Effect) Retreives the force applied to the particles.
|
getHeight() (Wave Effect) Retreives the height of the wave.
|
getLen() (Build Effect) Retreives the length of an build effect object
|
getLife() (Particle Effect) Retreives the average life of the particles (4 generations)
|
getLifetime() (Particle Effect) Retreives the lifetime of a particle effect object
|
getMat() (Particle Effect) Retreives the indexes of the materials associated to the particles (4 generations).
|
getMinfac() (Wave Effect) Retreives the minfac of the wave.
|
getMult() (Particle Effect) Retreives the probabilities of a particle having a child.
|
getNabla() (Particle Effect) Retreives the sensibility of te particles to the variations of the texture.
|
getNarrow() (Wave Effect) Retreives the narrowness of the wave.
|
getNormfac() (Particle Effect) Retreives the normal strength of the particles (relatively to mesh).
|
getObfac() (Particle Effect) Retreives the initial strength of the particles relatively to objects.
|
getRandfac() (Particle Effect) Retreives the random strength applied to the particles.
|
getRandlife() (Particle Effect) Retreives the variability of the life of the particles.
|
getSfra() (Build Effect) Retreives the starting frame of an build effect object
|
getSpeed() (Wave Effect) Retreives the speed of the wave.
|
getSta() (Particle Effect) Retreives the starting time of a particle effect object
|
getStartx() (Wave Effect) Retreives the x-coordinate of the starting point of the wave.
|
getStarty() (Wave Effect) Retreives the y-coordinate of the starting point of the wave.
|
getTexfac() (Particle Effect) Retreives the strength applied to the particles from the texture of the object.
|
getTimeoffs() (Wave Effect) Retreives the time offset of the wave.
|
getTotkey() (Particle Effect) Retreives the number of keys associated to the particles (kinda degree of freedom)
|
getTotpart() (Particle Effect) Retreives the total number of particles.
|
getType() Retreives the type of an effect object
|
getVectsize() (Particle Effect) Retreives the size of the vector which is associated to the particles.
|
getWidth() (Wave Effect) Retreives the width of the wave.
|
setChild(newchild) (Particle Effect) Sets the average number of children of the particles (4 generations).
|
setDamp(damp) (Wave Effect) Sets the damp of the wave.
|
setDefvec(newdefvec) (Particle Effect) Sets the x, y and z components of the force defined by the texture.
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