/* Generated by Together */ package edu.trinity.cs.gamecore.basic; import edu.trinity.cs.gamecore.Location; import edu.trinity.cs.gamecore.StickPlayer; /** *

A simple implementation of the Player interface.

* * @author Mark Lewis */ public class BasicPlayer extends StickPlayer implements BasicEntity { public BasicPlayer(Location loc) { super(loc); } private static final long serialVersionUID=457609283376092346l; }