# Races

Interracial Interactions:
Antagonistic; Orcs conquer anyone weaker than themselves and their numbers. They slowly plot takeovers of the rest of the world under the guidance of their dictators.

Environmental behavior:
Destructive; every portion of land they encounter they decimate—and if they live there long enough it becomes beyond repair.

Intra-racial Interactions:
Harsh; the only unity is in forced allegiance by their rulers, and even then usurpations of commanders are commonplace. Orcs follow and unify only when it can immediately benefit them.

Economic system, if noted:
Militarily communistic (food is earned as spoils).


Defining Characteristic:
Guardians (aid the good whenever in most peril)

Interracial Interactions:
Isolationists; live apart from the world most often, only occasionally entering to aid allies and destroy enemies when absolutely needed.

Government:
All seem to contribute to the society—voluntarily communistic (charity).


Defining Characteristic:
Ambassadors (from the Valar to help stand against Sauron’s influence)

Interracial Interactions:
Impart wisdom and guidance but only force when absolutely needed (or after corruption); support the free peoples and combat against fell creatures.

Environmental behavior:
Unless corrupted, they respect, support, and bolster the natural world.

Intra-racial Interactions:
Have a council/alliance, but rarely see or speak to each other outside of it.

Economic system, if noted:
Individualistic: every Wizard for himself.


Interracial Interactions:
Once had alliances with Elves but gradually established secluded states; hesitant to ask for other’s help even when situation dire against dark forces.

Environmental behavior:
Coexist peacefully; use it to their benefit, but not unrestrained.

Intra-racial Interactions:
Once unified, but gradually separated into different states, amongst whom they live neutrally until monarch established. Wage war against Easterlings.

Government:
Confederacy, then Federation under a monarchy.


Interracial Interactions:
Assist Men and Hobbits occasionally, but fear disrupting the mortals’ world too much; kill enemies when encountered, but do not war.

Environmental behavior:
Support and enrich the environment; use it simply.

Intra-racial Interactions:
Support other Elves and strongly revere kin; refrain from killing or harm each other; most often live separately however.

Economic system, if noted:
Voluntarily communistic (Elves are of one mind and work toward the common good).

Government:
Monarchy of old; oligarchy more often, and in separate states.


Interracial Interactions:
Rare; antagonistic toward Elves and extremely distant toward Men; fight Orcs when necessary/when wealth and home are threatened.

Environmental behavior:
Pillage natural resources whenever it benefits them.

Intra-racial Interactions:
Extremely unified; rarely do divisions take place, and though some develop separate states, a strong sense of brotherhood always exists.

Economic system, if noted:
Wealth is earned individually, but all interact and trade.


Defining Characteristic:
Arrogant (in their allegiance to the dark lord and in their supposed superiority over the Westernese)

Interracial Interactions:
Ally with Orcs under tyrants, and war against others for wealth and land.


Defining Characteristic:
Cautious (of others, wars, and decisions)

Interracial Interactions:
Isolationists; only fight when provoked, only converse when approached; only concerned about those that move about on their land/hurt their trees;  dislike Dwarves and Orcs greatly; distrustful of Men; separated from Elves.

Environmental behavior:
Love the natural world and things that grow; believe sentient beings should care for and cultivate the world--not simply harvest it; distrustful of technology, especially if it needs furnaces.

Intra-racial Interactions:
Very reclusive; rarely contact other Ents--and infrequently visited Entwives, before they disappeared; only call gatherings when crucial; have respect for fellow Ents, as all are of a similar mindset.

Economic system, if noted:
None: Ents' lives are too individualistic and simplistic--there is no need for trade, because each does his own work.


Defining Characteristic:
Practical (in life, thought, and pursuits)

Interracial Interactions:
Rare. Hobbits keep to themselves, seeing others as troublesome and disruptive; only infrequently will they converse with Men, and only after trust has been built.

Environmental behavior:
Coexists with it well, farming and harvesting while keeping the land beautiful and rich.

Intra-racial Interactions:
Extremely socialable, throwing parties and interacting daily with each other; disputes rarely arise from greater cause than gossip.

Economic system, if noted:
Egrarian communistic; all work individually, but share when need arises

Government:
Democracy? None seem to have much power.


