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| Packages that use Player | |
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| edu.trinity.cs.gamecore | |
| edu.trinity.cs.gamecore.basic | |
| Uses of Player in edu.trinity.cs.gamecore |
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| Classes in edu.trinity.cs.gamecore that implement Player | |
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class |
EditorPlayer
This class is just used by the editor to help it interact with the MainDisplay class. |
class |
StickPlayer<B extends Block<B,E>,E extends GameEntity<B,E>>
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| Methods in edu.trinity.cs.gamecore that return Player | |
|---|---|
Player<B,E> |
GameSetup.getLocalPlayer()
Returns the instance of your Player subclass that should be used in this game. |
Player |
EditorSetup.getLocalPlayer()
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| Methods in edu.trinity.cs.gamecore with parameters of type Player | |
|---|---|
void |
MainDisplay.draw(Player<B,E> player)
Draw the display assuming the player passed in. |
| Constructors in edu.trinity.cs.gamecore with parameters of type Player | |
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EditorSetup(Player pl)
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| Uses of Player in edu.trinity.cs.gamecore.basic |
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| Classes in edu.trinity.cs.gamecore.basic that implement Player | |
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class |
BasicPlayer
A simple implementation of the Player interface. |
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