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| Packages that use PriorityQueue | |
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| edu.trinity.cs.gamecore | |
| edu.trinity.cs.gamecore.basic | |
| Uses of PriorityQueue in edu.trinity.cs.gamecore |
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| Classes in edu.trinity.cs.gamecore that implement PriorityQueue | |
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class |
ListBasedPriorityQueue<B extends Block<B,E>,E extends GameEntity<B,E>>
This is an implementation of the PriorityQueue interface that uses a linked list. |
| Methods in edu.trinity.cs.gamecore that return PriorityQueue | |
|---|---|
PriorityQueue<B,E> |
GameSetup.getPriorityQueue()
Return the priority queue that you are using for the game. |
PriorityQueue |
EditorSetup.getPriorityQueue()
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| Uses of PriorityQueue in edu.trinity.cs.gamecore.basic |
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| Methods in edu.trinity.cs.gamecore.basic that return PriorityQueue | |
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PriorityQueue<BasicBlock,BasicEntity> |
BasicGameSetup.getPriorityQueue()
Return the priority queue that you are using for the game. |
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